![]() We expanded our mobile business greatly in 2012, increasing the number of our unique mobile games to 300+. What do you think about mobile gaming opportunities? “We are the world’s largest casual g ame producer and we have a service that is ubiquitous play any time, anywhere, on any device” Big fish games for free#It’s a hidden object-style game, but uses a “free-to-play” model: you can play the game for free without spending any money, but if you want to progress faster you can opt to spend a little money to accelerate your adventure. Big fish games mac#For example, we just recently launched the game Found on the PC, Mac and iPad. Not just in terms of the content itself, but the business models that are underlying the content. Historically we were known for hidden object puzzle adventure games, but we have a much more diversified catalogue today. Are these casual games mainly hidden object games? giving our customers games they want to play. ![]() Big fish games how to#We are constantly trying to figure out how to map the right content to the right person at the right time, i.e. We distribute over one and a half million games every single day. ![]() Another piece is that we have a strong direct-to-consumer relationship built upon trust. Working with this development community has enabled us to release a new game every single day for more than five years now. We have high expectations for our developers and only partner with the best. We partner with over 600 developers worldwide to deliver great games to our customers, which has allowed us to build up a catalogue of more than 3000 titles across a variety of genres. The Mystery Case Files franchise alone has been downloaded more than 100 million times.īut today, we are much more of a marketplace than just a developer. We still have an in-house development studio and, in fact, we develop in-house some of the most recognized casual game brands on the market, such as Mystery Case Files, Fairway Solitaire and Big Fish Casino. ![]() ![]() Big Fish is continuously expanding its catalogue… How does it work?Įven today, a lot of people still think of Big Fish as a development studio, which in some part we are. Big Fish’s core model was “try before you buy”, which meant delivering games via a downloading service where people could browse the catalogue, find the game they might like, and enjoy it before they purchased the title. For the first few years, he organically built the company by developing his own titles, but also started to cultivate relationships with third-party developers. Cory Finnell, CIO of Big Fish Games How did Big Fish becomea worldwide leader in casual games?īig Fish was founded in 2002 by Paul Thelen, who started it as a single-person development studio with a passion for delivering great games. Today, Big Fish has made its games accessible in 12 languages and has customers in 150 countries, proving that the company is looking to expand its successful gamingīusiness on every continent. With the acquisition of Self Aware Games in early 2012, the company distributes Big Fish Casino, a top-grossing, mobile-social casino application in the U.S., with real-money betting features in the UK. Historically known for its hidden object adventure games, Big Fish is constantly evolving and diversifying its offerings, such as Big Fish Unlimited, an interactive streaming game service via the cloud that launched in the summer of 2012. With five offices located around the globe, Big Fish has gradually built solid relationships with more than 600 partner developers, delivering high-quality games to millions of customers.Īdding to a catalogue of more than 3000 premium downloadable games and more than 300 unique mobile games, a new game is made available every day on multiple devices. Since Big Fish was founded in 2002, the company based in Seattle, WA, has grown to become one of the world’s leading casual game producer. ![]()
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